By Matthew Nemeth
My review for Assassin’s Creed Origins on PlayStation 4. I’m going to break this down into 2 parts as i have 2 very different opinions on this game.
The gameplay for origins is fantastic, Not The Witcher 3 or Batman Arkham levels of good Ubisoft are not quite there yet but it’s fun, engaging and actually requires some thought and planning. Where in previous games the combat was a simpler task of counter, attack, counter, attack. rinse repeat. This year’s game actually has a challenge to it. You’ve got to block at the right time, dodge certain enemies due to their attacks simply being too strong and the most fun thing to do? catch enemies arrows and shoot them back, yes it’s just as fun as it sounds (very fun). though it can seem silly it’s one of the more fun things to do that are silly (there’s a lot of stupid and silly things that the AI still do, it’s still a Ubisoft game after all). But as you progress through the game and unlock things from the skill tree you can unlock some pretty cool and powerful things. What i have at the moment is a spear, you know what i can do with it? i can spin it around and hit close enemies from all directions, does it work with every single enemy? no, but again, that’s part of the challenge that i like and appreciate, it also feels so fresh for an Assassin’s Creed game to have, nice one Ubisoft.
You know what else is cool in this game? Using a bow and arrow, There are also different types of them to use, at the moment i like to use the short and quick one for taking enemies out in full on combat if i can and i also use the longest one to hit enemies from a pretty far distance, this uses a 1st person view with a reticle and it’s just so fun to go into an enemy base and take guards out, I also forgot how fun it is to wait in a steal hiding spot, whistle to an enemy, wait for them to come over and take them out. This year’s game also has the ability to decay an enemy you have killed, this means that when you kill an enemy, stealthy or not you can basically make it so that a nasty toxin harms other enemies that spot that body and go to investigate it, this also means this enemy is distracted, thus giving you an oportunity to take them out. One last thing, the hidden blade. Why oh why did Ubisoft decide to make this a weapon that you have to upgrade? it’s incredibly unrealistic and just simply annoying, it’s never ever been like that in the games’ entire series, i really don’t like it.
Bottom line? the gameplay is incredibly fun, even if there are still glitches etc.
Roughly 14 hours in and you could ask me what the plot is for this game and i wouldn’t be able to tell you because, well, the game kinda hasn’t told me. Bayek and Aya? very cool characters that i have not seen much development with. The big problem for me here is the grinding to get through the story, you have to be a certain level to realistically tackle more levels as you go through and wow…. it’s a big old grind of side quest after side quest after, well, you see what i mean. I may update this particular section of my review if i feel the game does anything to change my mind. But honestly, since spoiler’s deaths in previous games (i’m referring to more than one character) and the seeming abandonment of the original modern-day storyline, Assassin’s Creed has never been the same in terms of this.
If i feel the need to come and update my review i will, until then. This is it.
What did you think of Assassin’s Creed Origins? Let me know using the links below or drop a comment below.
Story and characters 6.5/10
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